Do you have a X3D 3D model file that will not open correctly? If so, our free-to-use X3D 3D model repair tool may be able to help. Our tool analyses the content of your X3D file and is able to determine if the file structure and content (i.e., vertices, faces, and materials) are valid. Our tool will let you know what is wrong with your X3D 3D model file and attempt to fix it.
Or drag and drop your files here to upload.
A maximum of 20 files can be uploaded at once.
Here are 3 simple steps to repair your X3D using our fast and free repair tool.
Our X3D repair tool will not intentionally reduce the number of vertices or faces in your 3D model.
Yes! Our X3D repair tool is 100% free to use.
No, you can repair as many files as you wish. We do not have any limits when using our X3D repair tool.
We aim to process X3D repairs as quickly as possible; this usually takes around 5 seconds; however, this may be longer depending on the file size and data needed to be repaired.
Once your X3D has been selected, it will undergo some initial checks to verify that the file has some basic information. If the initial checks pass, we then upload the file to our servers for more detailed analysis.
Yes, of course it is! Your X3D, once repaired, is deleted 15 minutes after upload, and any download link will expire after this time.
Yes! Our X3D repair tool will run on any system with a modern web browser.
Extension | X3D |
Full Name | Extensible 3D Graphics |
Type | 3D Model |
Mime Type | model/x3d+xml |
Format | Text |
Opens With | Blender, MeshLab |
The X3D format is similar to the older WRL 3D modeling format, updated with more features and using a more modern XML file structure. It is designed for describing website virtual worlds.
As it was designed to be the successor to the WRL format, the X3D format supports most of the same capabilities, such as 3D mesh definitions via elements such as the IndexedFaceSet, which comprises geometrical vertices, faces, normals, texture coordinates, and more.
Due to the use of XML to store 3D information, files can grow quite large with complex 3D models. Support for X3D has been mixed, with some 3D editing applications building in access to the format and others mostly ignoring it in favor of other formats such as FBX and GLB.
As is common amongst 3D model file formats, X3D file formats may contain data within their header to help identify the type of file should the filename extension prove to be inaccurate or missing. With the header data from the X3D 3D model file, we are able to determine core information such as object count, vertex count, faces, textures, and other information, which can then be used to check the validity of the file.
This data forms the core element of any X3D model and, if damaged, cannot be easily recovered. Our X3D repair tool will try its best to repair and reconstruct any 3D model file it detects to be missing geometric data.