You can use our OBJ to 3DS conversion tool to quickly convert your 3D model (with optional texture files) for free. You may upload up to 100 files at one time, and our batch OBJ to 3DS converter will process each 3D model and present you with a download link for each file once completed.
Or drag and drop your files here to upload.
A maximum of 100 files can be uploaded at once.
Our 3D model OBJ to 3DS tool will load your OBJ file and, where supported, attempt to extract all the relevant 3D features, such as geometry, textures, and animations. To access the 3D conversion configuration options, click the button when you have selected your files. The current options support the ability to voxelize your 3D model and more.
Here are two simple steps to convert your OBJ to 3DS using our fast and free OBJ converter tool.
First, click the "Upload..." button and select your OBJ file to upload. Your OBJ file will be uploaded to our servers. When the OBJ to 3DS conversion has completed, you can download your 3DS file right away.
We aim to process all OBJ to 3DS conversions as quickly as possible; this usually takes around 5 seconds; however, this can be longer for certain files, so please be patient.
We aim to provide the best conversion experience. Our tools are under constant review and development, with new features being added every week.
In order to successfully convert an OBJ formatted file to the 3DS format, our converter tools will perform several initial checks to ensure the file provided is indeed an OBJ file. There are many files out there where the file type extension does not match the data contained within the file. To make things more difficult when working with OBJ files is the fact the OBJ file extension is used for other file formats such as the X-Plane format.
Along with these file type checks, our tools will do additional checks to ensure the file is correctly formatted to match the provided file type. There are many tools out there that do not always create OBJ files to the exact specification.
The Wavefront OBJ file format is a text-based format, meaning its contents are human-readable, making smaller OBJ files easy to edit in simple text editors. Larger 3D models quickly generate large text files making hand-editing them in a text editor unwise. Within this text-based format are the core elements that make up the 3D model, including vertices, faces texture coordinates. To ensure efficient conversions, our tool will check all data that is contained within the OBJ file and remove any information that is duplicated. This not only ensures the conversion completes more quickly, but also the generated 3DS file size is smaller.
As the 3DS file format does not support material textures, our tool when processing the OBJ file will ignore any texture image files that may be present. It will also ignore any texture coordinate information present in the 3D model data.
Now that the data from the OBJ file has been processed, our tool can apply any conversion specified options, such as enabling Voxel mode, and with these applied, prepare the data to be converted to the final 3DS file format. Part of this process ensures checking the capabilities of the 3DS format and removing any data that cannot be represented.
At this point, the OBJ to 3DS conversion tool will have the 3D model in a state that is ready to be transferred to the 3DS format. Our tool creates the 3DS file, ensuring all the model data is present and is formatted to match the 3DS file specification to ensure the file opens in compatible 3DS file editors.
| Extension | OBJ |
| Full Name | Wavefront |
| Type | 3D Model |
| Mime Type | text/plain |
| Format | Text |
| Opens With | MeshLab, CAD Assistant, DAZ Studio |
The OBJ file format is a 3D graphics file format used to define complex 3D models, including geometry, materials, and textures. OBJ files are text files, making them human-readable and easy to modify by hand. The downside to this ease of readability is that the files can become rather large when dealing with large or complex 3D models.
As mentioned, the OBJ format stores not only 3D model geometry but also materials and textures. These materials are usually defined in a separate file with the MTL file extension and specify geometry rendering details such as diffuse and specular color, transparency, and much more.
The OBJ material file can also reference external texture files. These are usually JPEG or PNG files; however, these can be older formats, such as TGA. Where materials are used, the OBJ file will also contain material names preceding the geometry faces they should be applied to. If textures are referenced, the geometry will also contain texture coordinates (UV) for each vertex.
OBJ Converter Capabilities
When converting 3D model or mesh files using our OBJ converter, we will attempt to convert color materials into a suitable format for use in the converted file.
| Extension | 3DS |
| Full Name | 3D Studio Mesh |
| Type | 3D Model |
| Mime Type | application/octet-stream |
| Format | Binary |
| Opens With | MeshLab |
A 3DS file is a legacy 3D graphics format originally created for use with the 3D Studio software. Although widely supported at the time, 3DS files have fallen in popularity and have been replaced as the 3D format of choice by more capable formats.
There are considerable limitations when working with 3DS files. One major limitation is the format's use of 16-bit values, which limit the total number of vertices and faces to 65536. This number was plenty large enough when the format was created in the early 1990s but has since become a limiting factor with modern 3D models containing millions of vertices and polygons.
Despite its limitations, a significant number of 3DS models still exist, and there are many 3D modeling packages out there that offer support for importing these files.
Your OBJ file will be converted to a 3DS file using our unified 3D model and mesh conversion tool. Our OBJ 3D tool performs accurate conversions of 3D elements such as vertices, faces, normals, and relevant material information. As OBJ supports color materials and 3DS does not, our tool will not attempt to transfer any color information; your final 3D model will contain geometry data only.