You can use our LWO to DAE conversion tool to quickly convert your 3D model (with optional texture files) for free. You may upload up to 20 files at one time, and our batch LWO to DAE converter will process each 3D model and present you with a download link for each file once completed.
Or drag and drop your files here to upload.
A maximum of 20 files can be uploaded at once.
Our 3D model LWO to DAE tool will load your LWO file and, where supported, attempt to extract all the relevant 3D features, such as geometry, textures, and animations. To access the 3D conversion configuration options, click the button when you have selected your files. The current options support the ability to voxelize your 3D model and more.
Here are two simple steps to convert your LWO to DAE using our fast and free LWO converter tool.
First, click the "Upload..." button and select your LWO file to upload. Your LWO file will be uploaded to our servers. When the LWO to DAE conversion has completed, you can download your DAE file right away.
We aim to process all LWO to DAE conversions as quickly as possible; this usually takes around 5 seconds; however, this can be longer for certain files, so please be patient.
We aim to provide the best conversion experience. Our tools are under constant review and development, with new features being added every week.
In order to successfully convert an LWO formatted file to the DAE format, our converter tools will perform several initial checks to ensure the file provided is indeed an LWO file. There are many files out there where the file type extension does not match the data contained within the file. Along with these file type checks, our tools will do additional checks to ensure the file is correctly formatted to match the provided file type. There are many tools out there that do not always create LWO files to the exact specification.
An LWO file is a binary data file containing 3D data that makes up the 3D model, including vertices, faces, texture coordinates, and more. To guarantee efficient conversions, our tool will check all data that is contained within the LWO file and remove any information that is duplicated. This not only ensures the conversion completes more quickly, but also the generated DAE file size is smaller.
Along with the core data that makes up the 3D model, our tool will check the LWO file for the presence of texture coordinates to ensure any texture-based materials are converted correctly. Even if the texture files are not presented with the LWO file, our converter will preserve any texture coordinates when converting to the DAE format.
Now that the data from the LWO file has been processed, our tool can apply any conversion specified options, such as enabling Voxel mode, and with these applied, prepare the data to be converted to the final DAE file format. Part of this process ensures checking the capabilities of the DAE format and removing any data that cannot be represented.
At this point, the LWO to DAE conversion tool will have the 3D model in a state that is ready to be transferred to the DAE format. Our tool creates the DAE file, ensuring all the model data is present and is formatted to match the DAE file specification to ensure the file opens in compatible DAE file editors.
If the LWO file contains texture images, these will be exported to a format that is compatible with the DAE format. For most textures that are stored as JPG or PNG images, these are transferred with no changes. However, if there are other formats, such as TGA, these will be converted to a suitable format.
If an LWO texture does need to be converted to a different image file format, our tool will ensure the quality and resolution are not degraded during the conversion process.
Extension | LWO |
Full Name | LightWave Object File |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Binary |
Created for the LightWave 3D modelling software, the LWO file format is designed to store complex 3D scenes in a fast and easy-to-process manner. The content stored includes 3D models, their associated materials and textures, and other data to represent the final 3D scene.
The 3D data is stored within the LWO file in binary form. The data consists of the 3D objects that make up the LightWave scene, including camera properties, 3D object geometry, including their vertices, faces, and texture coordinates where appropriate. The binary format ensures LWO files remain compact and size-efficient.
Support for importing LWO files can be found in some 3D editing applications; however, for best results, it is recommended to edit LWO files directly within the LightWave 3D software.
LWO Converter Capabilities
Our LWO 3D Model/Mesh tool does not support any colour material data contained within LWO files, so the converted file will not contain any colour information.
Extension | DAE |
Full Name | COLLADA - Collaborative Design Activity |
Type | 3D Model |
Mime Type | text/xml |
Format | Text |
Opens With | Blender, MeshLab |
A DAE file, also known as a Collada file, was developed by the Khronos Group as an open standard format for representing 3D models and their associated data in a manner that is both extensible and compatible with other 3D modelling applications.
The extensibility of the DAE format comes from the fact that content is stored within an XML structure, allowing the 3D model geometry to be stored along with texture and material information, as well as animations. As it is an extensible format, new features can be added relatively easily without impacting compatibility.
As mentioned, the DAE format was designed to be an open format, standardized to allow any 3D modelling application to easily implement support for DAE files. Popular 3D modelling apps such as Blender offer support for the DAE format out of the box.
DAE Converter Capabilities
Our 3D conversion tool does not support colour or material information in DAE files, so your file will not contain any colour information.
Your LWO file will be converted to a DAE file using our unified 3D model and mesh conversion tool. Our LWO 3D tool performs accurate conversions of 3D elements such as vertices, faces, normals, and relevant material information. Our tool will not attempt to transfer any colour information if it is present in your LWO file; your final 3D model will contain only geometry data.