You can use our X to BLEND conversion tool to quickly convert your 3D model (with optional texture files) for free. You may upload up to 20 files at one time, and our batch X to BLEND converter will process each 3D model and present you with a download link for each file once completed.
Or drag and drop your files here to upload.
A maximum of 20 files can be uploaded at once.
Our 3D model X to BLEND tool will load your X file and, where supported, attempt to extract all the relevant 3D features, such as geometry, textures, and animations. To access the 3D conversion configuration options, click the button when you have selected your files. The current options support the ability to voxelize your 3D model and more.
Here are two simple steps to convert your X to BLEND using our fast and free X converter tool.
First, click the "Upload..." button and select your X file to upload. Your X file will be uploaded to our servers. When the X to BLEND conversion has completed, you can download your BLEND file right away.
We aim to process all X to BLEND conversions as quickly as possible; this usually takes around 5 seconds; however, this can be longer for certain files, so please be patient.
We aim to provide the best conversion experience. Our tools are under constant review and development, with new features being added every week.
In order to successfully convert an X formatted file to the BLEND format, our converter tools will perform several initial checks to ensure the file provided is indeed an X file. There are many files out there where the file type extension does not match the data contained within the file. Along with these file type checks, our tools will do additional checks to ensure the file is correctly formatted to match the provided file type. There are many tools out there that do not always create X files to the exact specification.
The X file format is a text-based format, meaning its contents are human-readable, making X files easy to edit in simple text editors. Within this text-based format are the core elements that make up the 3D model, including vertices, faces, and more. To ensure efficient conversions, our tool will check all data that is contained within the X file and remove any information that is duplicated. This not only ensures the conversion completes more quickly, but also the generated BLEND file size is smaller.
Along with the core data that makes up the 3D model, our tool will check the X file for the presence of texture coordinates to ensure any texture-based materials are converted correctly. Even if the texture files are not presented with the X file, our converter will preserve any texture coordinates when converting to the BLEND format.
Now that the data from the X file has been processed, our tool can apply any conversion specified options, such as enabling Voxel mode, and with these applied, prepare the data to be converted to the final BLEND file format. Part of this process ensures checking the capabilities of the BLEND format and removing any data that cannot be represented.
At this point, the X to Blender conversion tool will have the 3D model in a state that is ready to be transferred to the Blender BLEND format. Our tool creates the BLEND file, ensuring all the model data is present and is formatted to match the BLEND file specification to ensure the file can be opened in Blender and other editors that are capable of editing BLEND files.
If the X file contains texture images, these will be exported to a format that is compatible with the BLEND format. For most textures that are stored as JPG or PNG images, these are transferred with no changes. However, if there are other formats, such as TGA, these will be converted to a suitable format.
If an X texture does need to be converted to a different image file format, our tool will ensure the quality and resolution are not degraded during the conversion process.
Extension | X |
Full Name | Direct X File |
Type | 3D Model |
Mime Type | text/plain |
Format | Text |
The X file format is the legacy format used by the Microsoft Direct X suite of components and tools. Specifically, X files are used to store hierarchical 3D objects along with their associated material, texture, lighting, and animation data.
The 3D data is stored as plain text in the X file, allowing for manual editing within a simple text editor. 3D mesh surfaces are defined using a series of vertex coordinates and joined with lists of face indices. Along with these are optional normal and texture coordinates for textured surfaces; the textures themselves are often stored as external files using the DDS file format.
As mentioned previously, the X format is a legacy format and is no longer widely supported, with developers preferring to use modern formats such as FBX instead. That said, some 3D modelling applications still support importing and exporting to the X format.
X Converter Capabilities
When converting 3D model or mesh files using our X converter, we will attempt to convert colour materials into a suitable format for use in the converted file.
Extension | BLEND |
Full Name | Blender |
Type | 3D Model |
Mime Type | application/octet-stream |
Format | Binary |
Opens With | Blender |
The BLEND file extension is the native 3D modelling file format of the ever-popular Blender 3D modelling software. The Blender format originally came into existence in late 1994 and has since evolved into the advanced 3D format we have today.
The format stores complex 3D mesh data along with textures, animations, lighting, and other information related to 3D scene rendering. The format is popular among those creating 3D videogame graphics and animation sequences due to its advanced features and ease of use.
Along with Blender, BLEND files can also be imported into other popular 3D editing software. The open-source nature of the format allows third-party plugins and scripts to be created to run within the Blender editing environment and extend the format's capabilities.
BLEND Converter Capabilities
When converting your X to BLEND, our tool will attempt to accurately convert any colour or material information.
Your X file will be converted to a BLEND file using our unified 3D model and mesh conversion tool. Our X 3D tool performs accurate conversions of 3D elements such as vertices, faces, normals, and relevant material information. As both X and BLEND support colour material information, our tool will also attempt to convert the colour information.